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4.1
The technique of blending around with a range of frequency modulation to produce audio that resembles the original analog sound data is called _________.
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FM synthesis
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multimedia
4.2
_________ are alphanumeric characters used to present information.
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4.3
________ Fonts can be scaled and given special attributes, such as bold facing and underlining.
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FM synthesis
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multimedia
4.4
Websites with rich media require large amounts of _________ .
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4.5
Animation that occurs at the flat cartensian x and y axes is called _________ .
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4.6
A ________ is a collection of characters of a single size and style belonging to a particular typeface family.
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4.7
_________ is the memory capacity of the video controller card, which serves as the interface between the computer and the display device.
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FM synthesis
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4.8
An imaginary horizontal line on which characters rest is called _________.
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4.9
________ is the space between lines.
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4.10
In _________ presentation more then one media is used to present information.
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FM synthesis
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2D animation
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VRAM
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multimedia